Potion Panic is a strategic cooking game made by three students in the NYU Coding for Game Design program within one week. The game is set in an imaginary world where people order potions in a shop and will get angry quickly if they are not satisfied. You play as a potion shop owner, discovering various recipes and customers, and trying to get the best score by serving potions to customers as fast as possible.

Published 27 days ago
StatusIn development
PlatformsHTML5
Authordoomerofepics
GenreStrategy
Made withUnity
TagsLocal multiplayer

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I really love the direction y'all ended up taking this. It's deeply impressive that you were able to work in any level of progression in the time you had to work on this. The specific systems (the "facing the pot" stuff and some of the timers on certain stations) definitely could use some extra playtesting and balance, but nonetheless an entertaining experience.

FUN